Expertise of Project Personnel
A project of the complexity of SMTE demands expert and coordinated leadership. The Project brings together highly regarded leaders with proven materials development and project management success; exceptional research, evaluation, and technical expertise; and a history of collaboration. Longstanding professional relationships among the co-PIs add value to this endeavor by providing for quicker start-up time, lower start-up costs, and philosophical harmony.
Jim Kiggens, the associate director for digital technology at the Hofstra CTL, is serving as the SMTE Game Producer. He is the former director of the Serious Game Design Institute (SGDI) at Santa Barbara City College and the CEO of Course Games, a gaming company focused on the design and development of games for education.
Michael Hacker (PI/PC) and David Burghardt (co-PI) are co-directors of the Hofstra CTL. They have jointly managed seven large-scale NSF projects. Hacker is responsible for the overall coordination of the Project and the design of the physical modeling curriculum. In his 47 years in education, Hacker was a middle school teacher and chairperson, a university educator and administrator, and NYSED technology education state supervisor. Burghardt is professor of engineering and teaches in the Schools of Education and Engineering and is providing technical support, particularly in areas of heat flow and engineering design. Burghardt and Hacker are authors of several middle school technology education textbook programs and are experienced NSF materials developers.
Drs. Bert Flugman and Deborah Hecht (co-PI) are directors of the Center for Advanced Study in Education at the CUNY Graduate Center. For decades, they have served as researchers and evaluators on large-scale NSF and USDOE projects. They, along with postdoctoral associates and graduate students, lead the Project’s research and evaluation activities.
Dr. Karl Kapp (co-PI) directs the Institute for Interactive Technologies at Bloomsburg University. He is the author of Gadgets, Games, and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers. He coordinates the development of game play protocols and instructional design.
Tom Robertson is president and CEO of White Box Learning in Chapel Hill, NC. He has 15 years of experience in developing state-of-the-art engineering software and received prestigious awards from General Motors and Airbus Industries for outstanding technology innovations. He is dedicated to the goal of improving education and is innovative in his approach to finding solutions. He is serving as the Project engineering design expert and is ensuring the technical correctness of the simulations.
Gordon Snyder (co-PI) is the executive director of NCTT, the author of four IT textbook programs, and an expert in communications and network design. He will facilitate the use of new communication technologies in overseeing dissemination through the NSF ATE Center network.
Cecilia Mason, Art Director, Course Games Art Director, Character Art Lead, Moodle Developer
Ty Hegner, Environment Artist, Course Games Environment Art Lead, Audio Producer
Kyle Bean, QA Director, Course Games QA Director, Cinematics Lead, Moodle Developer